24. Most Complicated RPG Owned. I gravitate toward games of low to moderate complexity, and I think of Pathfinder and any mature edition of D&D as fairly complicated (although a good 20% of that is due entirely to the grapple rules).
Back in the 80s, I marveled at the endless lists of critical hit results from a friend’s copy of Arms Law, Claw Law, Spell Law—elements the original version of Rolemaster. He had them assembled in a loose-leaf binder, which despite its organization had the unexpected effect of making it all look that much more patched-together and complicated. I glanced at a few of the funnier entries and put it away.
I own a later edition of Rolemaster, bought at Gen Con sometime in the mid-90s, but I never played it. The closest I ever came was a short-lived Middle-earth Roleplaying Game campaign, which was also plenty complicated for me.